What's Coming

This site aims to become a forever free and public single point of entry for all System Reference Documents published under the Open Gaming License 1.0(a), Creative Commons - Attribution license, the Creative Commons - Attribution Share-Alike license, and the Open RPG Creative (ORC) License.

In the short term, we're going to provide quick urls to redirect to existing and already published SRD sites, eventually we will duplicate every SRD in a easy to use, easy to read, and easy to search format. With mobile, desktop, and accessability in mind.

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The SRD List
Pathfinder

License | Open Game License 1.0(a)
Publisher | Paizo Publishing

Additional SRD Links
https://d20pfsrd.com
Pathfinder 2

License | Open Game License 1.0(a) & ORC
Publisher | Paizo Publishing

Additional SRD Links
https://pf2.d20pfsrd.com
Starfinder

License | OGL 1.0a
Publisher | Paizo Publishing

Additional SRD Links
https://www.starjammersrd.com
D&D 3.5

License | Open Game License 1.0(a)
Publisher | Wizards of the Coast

Additional SRD Links
http://dndsrd.net
d20 Modern

License | OGL 1.0a
Publisher | Wizards of the Coast
Dungeon World

License | CC - Attribution 3.0
Publisher | Sage Kobold Productions

Additional SRD Links
https://www.dungeonworldsrd.com
Blades in the Dark

License | CC - Attribution 4.0
Publisher | One Seven Design
Cypher System

License | Cypher System Open License
Publisher | Monte Cooke Games
Traveller

License | Open Game License 1.0(a)
Publisher | Mongoose Publishing
Mutants & Masterminds

License | Open Game License 1.0(a)
Publisher | Green Ronin Games
Play Manga d20

License | Open Game License 1.0(a)
Publisher | d20PFSRD Publishing
Fudge

License | Open Game License 1.0(a)
Publisher | Grey Ghost Press
13th Age

License | Open Game License 1.0(a)
Publisher | Pelgrane Press Ltd
GUMSHOE

License | OGL 1.0(a) & CC-Attribution
Publisher | Pelgrane Press Ltd

Additional SRD Links
https://gumshoe-srd.com/
FATE Core

License | Open Game License 1.0(a)
Publisher | Evil Hat Productions

Additional SRD Links
https://fate-srd.com/
FATE: Spirit of the Century

License | Open Game License 1.0(a)
Publisher | Evil Hat Productions
Basic Fantasy

License | Creative Commons - Attribution
Publisher | Basic Fantasy
Diaspora

License | Open Game License 1.0(a)
Publisher | VSCA Publishings
OpenD6

License | Open Game License 1.0(a)
Publisher | The OpenD6 Project
Open Legend

License | Open Legend Community License
Publisher | Seventh Sphere Entertainment

Why We're Here

With the leak of the OGL 1.1 by Wizards of the Coast, the TTRPG community has made its voice loud and clear. The community wants game systems to remain open and available for everyone. We believe in this idea so much in fact that it's one of the driving ideals behind our flagship product ConfirmedCritical.

This is not the first time WotC attempted to gut the OGL, and even if they reverse course, it very likely won't be the last.

There's a very real concern within the community that WotC may come after existing SRDs and demand they close shop. It's possible they may be able to legally do this based on a rather frustrating bit of legal wording. So we're going to index and duplicate every pre D&D 5th Edition OGL SRD we can.

Doesn't the Open Gaming Network already do this?

They absolutely do something quite a lot like this. The only difference is, they also support 5th Edition D&D, which means there's a chance that Wizards of the Coast may try to find some way to use legal language to hurt the Open Gaming Network.

So we're here as a second source, a backup of sorts. We completely and absolutely support and believe in the Open Gaming Network and what they do. And we're 100% on their side. In fact, many of our SRD links will refer back to sites like d20pfsrd until we get around to publishing our own copy.

Will WotC come for you too?

Nerd-Farm as a company made a decision long ago to not support WotC products after D&D 3.5. The first time WotC tried something like this was with 4th edition and the GSL. But since we never did any work with 4th Edition D&D, the GSL never applied to us.

By that same vein, we never worked with 5th Edition D&D. Which (while an OGL 1.0(a) licensed product) is going to be forward Compatible with OneD&D. This forward compatibility is what makes all existing 5th Edition D&D content potentially under the umbrella of the OGL 1.1. Because we have never once worked with 5th Edition D&D, we are free to continue to publish content under the OGL 1.0(a) license without fear of revocation or reprisal.

So you're not going to include Anything after D&D 3.5?

We won't include anything published for 5th Edition D&D or OneD&D. We will however publish other OGL 1.0(a) licensed game systems that came after D&D 3.5 so long as it hasn't published official compatibility with any of the above listed Wizards of the Coast owned properties.

If you want to play 4th Edition D&D, 5th Edition D&D, OneD&D, or any future Wizards of the Coast published versions. That's completely fine. We aren't going to tell you that you're wrong for enjoying those systems. There are plenty of WotC sanctioned resources available for those systems.

Why should I care about older editions?

Honestly, it's more than just "older editions". The OGL 1.0(a) made it possible for tabletop gaming to have a resurgence. A lot of other game systems like Pathfinder, Pathfinder 2, Starfinder, and more, have the OGL to thank for their creation.

Also, even for older versions of D&D covered by the OGL like D&D 3/3.5, there's plenty of people who enjoy those game systems. And we believe that there's no one right way to play TTRPGs, no single "correct" game system. They all have their pros and cons, their merits and shortcomings. We aren't in the business of telling people how to play their games. We want to preserve the ability for everyone to storm the castle, execute that heist, overthrow that tyrant, and save that galaxy in whatever way they have the most fun doing it.

What if a currently active game system adds 5e content to their SRD?

If we're maintaining our own copy of their SRD, then we will freeze our copy of their SRD prior to the addition of that content, and will not update our copy of their SRD further until we consult legal counsel on the matter. Maybe we'll be able to publish everything but that content. But more than likely, we'll need to freeze our copy the SRD at that point.

I don't see a specific game's SRD listed. How can I have it added to the library?

If you'd like to have an SRD added to the list, go ahead and let us know via the SRD request form.

You're really going to replicate all of the SRDs?

In short, yes. The longer answer is that we have paid employees who's job it is to sift through, categorize, tag, and organize TTRPG content. They've already done a lot of this work for some of the largest SRDs out there for out future product. We're going to leverage that existing work, and also task our Data Editors with the job of compiling other game's SRDs as well.

It'll take a while, but we feel it's worth it.

Who is Nerd-Farm?

The OGL SRD Library isn't exactly meant to be an advertisement for Nerd-Farm. So if you want to learn more about us, visit nerd-farm.com.

THIS LICENSE IS APPROVED FOR GENERAL USE. PERMISSION TO DISTRIBUTE THIS LICENSE IS MADE BY WIZARDS OF THE COAST!



OPEN GAME LICENSE Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.

10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.

12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.

13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.

14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

15. COPYRIGHT NOTICE Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.

System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

END OF LICENSE